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author | Kim Alvefur <zash@zash.se> | 2020-01-02 10:49:37 +0100 |
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committer | Kim Alvefur <zash@zash.se> | 2020-01-02 10:49:37 +0100 |
commit | 0ada5ddd569848cdf757daed161bf6edd7ca38bb (patch) | |
tree | d7e0a0721daa5e5ebbfa560cbf3c1eaa7b4ba8ae | |
parent | 1ee37abc70498661c4ee33395c09ffecc73bbc73 (diff) | |
download | prosody-0ada5ddd569848cdf757daed161bf6edd7ca38bb.tar.gz prosody-0ada5ddd569848cdf757daed161bf6edd7ca38bb.zip |
mod_websocket: Clear mask bit when reflecting ping frames (fixes #1484)vault/0.11.4
-rw-r--r-- | plugins/mod_websocket.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/plugins/mod_websocket.lua b/plugins/mod_websocket.lua index 686a8981..6625c676 100644 --- a/plugins/mod_websocket.lua +++ b/plugins/mod_websocket.lua @@ -236,6 +236,7 @@ function handle_request(event) return; elseif opcode == 0x9 then -- Ping frame frame.opcode = 0xA; + frame.MASK = false; -- Clients send masked frames, servers don't, see #1484 conn:write(build_frame(frame)); return ""; elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive |