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authorMatthew Wild <mwild1@gmail.com>2025-03-11 18:44:40 +0000
committerMatthew Wild <mwild1@gmail.com>2025-03-11 18:44:40 +0000
commit8005ac825f35d23a986bb8a92445cc89ca08bf23 (patch)
treeb6bf1832c0493316397010671c5de6fd3a55324e
parent5b4624137d81ba3bf6a7d2188cee5979553d19d3 (diff)
downloadprosody-8005ac825f35d23a986bb8a92445cc89ca08bf23.tar.gz
prosody-8005ac825f35d23a986bb8a92445cc89ca08bf23.zip
mod_websocket: Merge session close handling changes from mod_c2s (bug fixes)origin/13.013.0
This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
-rw-r--r--plugins/mod_websocket.lua28
1 files changed, 17 insertions, 11 deletions
diff --git a/plugins/mod_websocket.lua b/plugins/mod_websocket.lua
index 206ad678..17a91076 100644
--- a/plugins/mod_websocket.lua
+++ b/plugins/mod_websocket.lua
@@ -87,6 +87,7 @@ local function session_close(session, reason)
end
end
end
+ stream_error = tostring(stream_error);
log("debug", "Disconnecting client, <stream:error> is: %s", stream_error);
session.send(stream_error);
end
@@ -94,28 +95,33 @@ local function session_close(session, reason)
session.send(st.stanza("close", { xmlns = xmlns_framing }));
function session.send() return false; end
- -- luacheck: ignore 422/reason
- -- FIXME reason should be handled in common place
- local reason = (reason and (reason.name or reason.text or reason.condition)) or reason;
- session.log("debug", "c2s stream for %s closed: %s", session.full_jid or ("<"..session.ip..">"), reason or "session closed");
+ local reason_text = (reason and (reason.name or reason.text or reason.condition)) or reason;
+ session.log("debug", "c2s stream for %s closed: %s", session.full_jid or session.ip or "<unknown>", reason_text or "session closed");
-- Authenticated incoming stream may still be sending us stanzas, so wait for </stream:stream> from remote
local conn = session.conn;
- if reason == nil and not session.notopen and session.type == "c2s" then
+ if reason_text == nil and not session.notopen and session.type == "c2s" then
-- Grace time to process data from authenticated cleanly-closed stream
add_task(stream_close_timeout, function ()
if not session.destroyed then
session.log("warn", "Failed to receive a stream close response, closing connection anyway...");
- sm_destroy_session(session, reason);
- conn:write(build_close(1000, "Stream closed"));
- conn:close();
+ sm_destroy_session(session, reason_text);
+ if conn then
+ conn:write(build_close(1000, "Stream closed"));
+ conn:close();
+ end
end
end);
else
- sm_destroy_session(session, reason);
- conn:write(build_close(1000, "Stream closed"));
- conn:close();
+ sm_destroy_session(session, reason_text);
+ if conn then
+ conn:write(build_close(1000, "Stream closed"));
+ conn:close();
+ end
end
+ else
+ local reason_text = (reason and (reason.name or reason.text or reason.condition)) or reason;
+ sm_destroy_session(session, reason_text);
end
end