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author | Kim Alvefur <zash@zash.se> | 2021-07-08 17:57:44 +0200 |
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committer | Kim Alvefur <zash@zash.se> | 2021-07-08 17:57:44 +0200 |
commit | b40b79873c9fd79c5fa0bfc1533619a384b26e83 (patch) | |
tree | 2ae675766eb80edea96a00324380f835a8170f97 | |
parent | 852e44959d04b56cbf3c761b1ab5e0547ae05cc7 (diff) | |
download | prosody-b40b79873c9fd79c5fa0bfc1533619a384b26e83.tar.gz prosody-b40b79873c9fd79c5fa0bfc1533619a384b26e83.zip |
net.server_epoll: Immediately attempt to read from newly accepted connections
This may speed up client-first protocols (e.g. XMPP, HTTP and TLS) when
the first client data already arrived by the time we accept() it.
If LuaSocket supported TCP_DEFER_ACCEPT we could use that to further
increase the chance that there's already data to handle.
In case no data has arrived, no harm should be done, :onreadable would
simply set the read timeout and we'll get back to it once there is
something to handle.
-rw-r--r-- | net/server_epoll.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/net/server_epoll.lua b/net/server_epoll.lua index d4a08d3d..d2a1759b 100644 --- a/net/server_epoll.lua +++ b/net/server_epoll.lua @@ -698,8 +698,8 @@ function interface:onacceptable() client:starttls(self.tls_ctx); else client:add(true, false); - client:setreadtimeout(); client:onconnect(); + client:onreadable(); end end |