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authorKim Alvefur <zash@zash.se>2021-07-22 21:01:11 +0200
committerKim Alvefur <zash@zash.se>2021-07-22 21:01:11 +0200
commitffeeffd35c4a274351804d9a8d40b9483830b0b6 (patch)
treef175fdba436d99b3c96f6b85e3fce5f27c847cc1 /util/pubsub.lua
parent811613425828e4f4d89f6297886143663bce721c (diff)
downloadprosody-ffeeffd35c4a274351804d9a8d40b9483830b0b6.tar.gz
prosody-ffeeffd35c4a274351804d9a8d40b9483830b0b6.zip
util.pubsub: Fix behavior of persist_items disabled
When set to 'false' there is no need for a persistence interface at all, since items are not persisted after being broadcast. Had started wondering if maybe the behavior was wrong, after reading parts of XEP-0060 that pointed in that direction. Some discussion of this can be found in logs of xmpp:xsf@muc.xmpp.org?join from around 2021-07-20 Thanks to Ralph for confirming.
Diffstat (limited to 'util/pubsub.lua')
-rw-r--r--util/pubsub.lua29
1 files changed, 22 insertions, 7 deletions
diff --git a/util/pubsub.lua b/util/pubsub.lua
index c60da9e7..4b16dcfc 100644
--- a/util/pubsub.lua
+++ b/util/pubsub.lua
@@ -177,8 +177,11 @@ local function new(config)
-- Load nodes from storage, if we have a store and it supports iterating over stored items
if config.nodestore and config.nodestore.users then
for node_name in config.nodestore:users() do
- service.nodes[node_name] = load_node_from_store(service, node_name);
- service.data[node_name] = config.itemstore(service.nodes[node_name].config, node_name);
+ local node = load_node_from_store(service, node_name);
+ service.nodes[node_name] = node;
+ if node.config.persist_items then
+ service.data[node_name] = config.itemstore(service.nodes[node_name].config, node_name);
+ end
for jid in pairs(service.nodes[node_name].subscribers) do
local normal_jid = service.config.normalize_jid(jid);
@@ -466,7 +469,10 @@ function service:create(node, actor, options) --> ok, err
end
end
- self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ if config.persist_items then
+ self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ end
+
self.events.fire_event("node-created", { service = self, node = node, actor = actor });
if actor ~= true then
local ok, err = self:set_affiliation(node, true, actor, "owner");
@@ -564,9 +570,11 @@ function service:publish(node, actor, id, item, requested_config) --> ok, err
if not self.config.itemcheck(item) then
return nil, "invalid-item";
end
- local node_data = self.data[node];
- if node_data then
- local ok = node_data:set(id, item);
+ if node_obj.config.persist_items then
+ if not self.data[node] then
+ self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ end
+ local ok = self.data[node]:set(id, item);
if not ok then
return nil, "internal-server-error";
end
@@ -816,7 +824,14 @@ function service:set_node_config(node, actor, new_config) --> ok, err
end
if old_config["persist_items"] ~= node_obj.config["persist_items"] then
- self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ if node_obj.config["persist_items"] then
+ self.data[node] = self.config.itemstore(self.nodes[node].config, node);
+ elseif self.data[node] then
+ if self.data[node].clear then
+ self.data[node]:clear()
+ end
+ self.data[node] = nil;
+ end
elseif old_config["max_items"] ~= node_obj.config["max_items"] then
if self.data[node] then
self.data[node]:resize(self.nodes[node].config["max_items"]);