diff options
-rw-r--r-- | spec/util_fsm_spec.lua | 250 | ||||
-rw-r--r-- | util/fsm.lua | 154 |
2 files changed, 404 insertions, 0 deletions
diff --git a/spec/util_fsm_spec.lua b/spec/util_fsm_spec.lua new file mode 100644 index 00000000..9aff7ca6 --- /dev/null +++ b/spec/util_fsm_spec.lua @@ -0,0 +1,250 @@ +describe("util.fsm", function () + local new_fsm = require "util.fsm".new; + + do + local fsm = new_fsm({ + transitions = { + { name = "melt", from = "solid", to = "liquid" }; + { name = "freeze", from = "liquid", to = "solid" }; + }; + }); + + it("works", function () + local water = fsm:init("liquid"); + water:freeze(); + assert.equal("solid", water.state); + water:melt(); + assert.equal("liquid", water.state); + end); + + it("does not allow invalid transitions", function () + local water = fsm:init("liquid"); + assert.has_errors(function () + water:melt(); + end, "Invalid state transition: liquid cannot melt"); + + water:freeze(); + assert.equal("solid", water.state); + + water:melt(); + assert.equal("liquid", water.state); + + assert.has_errors(function () + water:melt(); + end, "Invalid state transition: liquid cannot melt"); + end); + end + + it("notifies observers", function () + local n = 0; + local has_become_solid = spy.new(function (transition) + assert.is_table(transition); + assert.equal("solid", transition.to); + assert.is_not_nil(transition.instance); + n = n + 1; + if n == 1 then + assert.is_nil(transition.from); + assert.is_nil(transition.from_attr); + elseif n == 2 then + assert.equal("liquid", transition.from); + assert.is_nil(transition.from_attr); + assert.equal("freeze", transition.name); + end + end); + local is_melting = spy.new(function (transition) + assert.is_table(transition); + assert.equal("melt", transition.name); + assert.is_not_nil(transition.instance); + end); + local fsm = new_fsm({ + transitions = { + { name = "melt", from = "solid", to = "liquid" }; + { name = "freeze", from = "liquid", to = "solid" }; + }; + state_handlers = { + solid = has_become_solid; + }; + + transition_handlers = { + melt = is_melting; + }; + }); + + local water = fsm:init("liquid"); + assert.spy(has_become_solid).was_not_called(); + + local ice = fsm:init("solid"); --luacheck: ignore 211/ice + assert.spy(has_become_solid).was_called(1); + + water:freeze(); + + assert.spy(is_melting).was_not_called(); + water:melt(); + assert.spy(is_melting).was_called(1); + end); + + local function test_machine(fsm_spec, expected_transitions, test_func) + fsm_spec.handlers = fsm_spec.handlers or {}; + fsm_spec.handlers.transitioned = function (transition) + local expected_transition = table.remove(expected_transitions, 1); + assert.same(expected_transition, { + name = transition.name; + to = transition.to; + to_attr = transition.to_attr; + from = transition.from; + from_attr = transition.from_attr; + }); + end; + local fsm = new_fsm(fsm_spec); + test_func(fsm); + assert.equal(0, #expected_transitions); + end + + + it("handles transitions with the same name", function () + local expected_transitions = { + { name = nil , from = "none", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + }; + + test_machine({ + default_state = "none"; + transitions = { + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + }; + }, expected_transitions, function (fsm) + local i = fsm:init("A"); + i:step(); -- B + i:step(); -- C + i:step(); -- D + assert.has_errors(function () + i:step(); + end, "Invalid state transition: D cannot step"); + end); + end); + + it("handles supports wildcard transitions", function () + local expected_transitions = { + { name = nil , from = "none", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "reset", from = "C", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + }; + + test_machine({ + default_state = "none"; + transitions = { + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + { name = "reset", from = "*", to = "A" }; + }; + }, expected_transitions, function (fsm) + local i = fsm:init("A"); + i:step(); -- B + i:step(); -- C + i:reset(); -- A + i:step(); -- B + i:step(); -- C + i:step(); -- D + assert.has_errors(function () + i:step(); + end, "Invalid state transition: D cannot step"); + end); + end); + + it("supports specifying multiple from states", function () + local expected_transitions = { + { name = nil , from = "none", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "reset", from = "C", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + }; + + test_machine({ + default_state = "none"; + transitions = { + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "C" }; + { name = "step", from = "C", to = "D" }; + { name = "reset", from = {"B", "C", "D"}, to = "A" }; + }; + }, expected_transitions, function (fsm) + local i = fsm:init("A"); + i:step(); -- B + i:step(); -- C + i:reset(); -- A + assert.has_errors(function () + i:reset(); + end, "Invalid state transition: A cannot reset"); + i:step(); -- B + i:step(); -- C + i:step(); -- D + assert.has_errors(function () + i:step(); + end, "Invalid state transition: D cannot step"); + end); + end); + + it("handles transitions with the same start/end state", function () + local expected_transitions = { + { name = nil , from = "none", to = "A" }; + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "B" }; + { name = "step", from = "B", to = "B" }; + }; + + test_machine({ + default_state = "none"; + transitions = { + { name = "step", from = "A", to = "B" }; + { name = "step", from = "B", to = "B" }; + }; + }, expected_transitions, function (fsm) + local i = fsm:init("A"); + i:step(); -- B + i:step(); -- B + i:step(); -- B + end); + end); + + it("can identify instances of a specific fsm", function () + local fsm1 = new_fsm({ default_state = "a" }); + local fsm2 = new_fsm({ default_state = "a" }); + + local i1 = fsm1:init(); + local i2 = fsm2:init(); + + assert.truthy(fsm1:is_instance(i1)); + assert.truthy(fsm2:is_instance(i2)); + + assert.falsy(fsm1:is_instance(i2)); + assert.falsy(fsm2:is_instance(i1)); + end); + + it("errors when an invalid initial state is passed", function () + local fsm1 = new_fsm({ + transitions = { + { name = "", from = "A", to = "B" }; + }; + }); + + assert.has_no_errors(function () + fsm1:init("A"); + end); + + assert.has_errors(function () + fsm1:init("C"); + end); + end); +end); diff --git a/util/fsm.lua b/util/fsm.lua new file mode 100644 index 00000000..94a543d1 --- /dev/null +++ b/util/fsm.lua @@ -0,0 +1,154 @@ +local events = require "util.events"; + +local fsm_methods = {}; +local fsm_mt = { __index = fsm_methods }; + +local function is_fsm(o) + local mt = getmetatable(o); + return mt == fsm_mt; +end + +local function notify_transition(fire_event, transition_event) + local ret; + ret = fire_event("transition", transition_event); + if ret ~= nil then return ret; end + if transition_event.from ~= transition_event.to then + ret = fire_event("leave/"..transition_event.from, transition_event); + if ret ~= nil then return ret; end + end + ret = fire_event("transition/"..transition_event.name, transition_event); + if ret ~= nil then return ret; end +end + +local function notify_transitioned(fire_event, transition_event) + if transition_event.to ~= transition_event.from then + fire_event("enter/"..transition_event.to, transition_event); + end + if transition_event.name then + fire_event("transitioned/"..transition_event.name, transition_event); + end + fire_event("transitioned", transition_event); +end + +local function do_transition(name) + return function (self, attr) + local new_state = self.fsm.states[self.state][name] or self.fsm.states["*"][name]; + if not new_state then + return error(("Invalid state transition: %s cannot %s"):format(self.state, name)); + end + + local transition_event = { + instance = self; + + name = name; + to = new_state; + to_attr = attr; + + from = self.state; + from_attr = self.state_attr; + }; + + local fire_event = self.fsm.events.fire_event; + local ret = notify_transition(fire_event, transition_event); + if ret ~= nil then return nil, ret; end + + self.state = new_state; + self.state_attr = attr; + + notify_transitioned(fire_event, transition_event); + return true; + end; +end + +local function new(desc) + local self = setmetatable({ + default_state = desc.default_state; + events = events.new(); + }, fsm_mt); + + -- states[state_name][transition_name] = new_state_name + local states = { ["*"] = {} }; + if desc.default_state then + states[desc.default_state] = {}; + end + self.states = states; + + local instance_methods = {}; + self._instance_mt = { __index = instance_methods }; + + for _, transition in ipairs(desc.transitions or {}) do + local from_states = transition.from; + if type(from_states) ~= "table" then + from_states = { from_states }; + end + for _, from in ipairs(from_states) do + if not states[from] then + states[from] = {}; + end + if not states[transition.to] then + states[transition.to] = {}; + end + if states[from][transition.name] then + return error(("Duplicate transition in FSM specification: %s from %s"):format(transition.name, from)); + end + states[from][transition.name] = transition.to; + end + + -- Add public method to trigger this transition + instance_methods[transition.name] = do_transition(transition.name); + end + + if desc.state_handlers then + for state_name, handler in pairs(desc.state_handlers) do + self.events.add_handler("enter/"..state_name, handler); + end + end + + if desc.transition_handlers then + for transition_name, handler in pairs(desc.transition_handlers) do + self.events.add_handler("transition/"..transition_name, handler); + end + end + + if desc.handlers then + self.events.add_handlers(desc.handlers); + end + + return self; +end + +function fsm_methods:init(state_name, state_attr) + local initial_state = assert(state_name or self.default_state, "no initial state specified"); + if not self.states[initial_state] then + return error("Invalid initial state: "..initial_state); + end + local instance = setmetatable({ + fsm = self; + state = initial_state; + state_attr = state_attr; + }, self._instance_mt); + + if initial_state ~= self.default_state then + local fire_event = self.events.fire_event; + notify_transitioned(fire_event, { + instance = instance; + + to = initial_state; + to_attr = state_attr; + + from = self.default_state; + }); + end + + return instance; +end + +function fsm_methods:is_instance(o) + local mt = getmetatable(o); + return mt == self._instance_mt; +end + +return { + new = new; + is_fsm = is_fsm; +}; |