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-rw-r--r--util/async.lua7
1 files changed, 5 insertions, 2 deletions
diff --git a/util/async.lua b/util/async.lua
index ff88ad17..b225cc72 100644
--- a/util/async.lua
+++ b/util/async.lua
@@ -46,7 +46,9 @@ end
local function runner_continue(thread)
-- ASSUMPTION: runner is in 'waiting' state (but we don't have the runner to know for sure)
if coroutine.status(thread) ~= "suspended" then -- This should suffice
- log("error", "unexpected async state: thread not suspended");
+ log("error", "unexpected async state: thread not suspended (%s, %s)", thread, coroutine.status(thread));
+ -- Fetching the traceback is likely to *crash* if a C library is calling us while suspended
+ --log("error", "coroutine stack: %s", debug.traceback());
return false;
end
local ok, state, runner = coroutine.resume(thread);
@@ -198,6 +200,7 @@ function runner_mt:run(input)
-- Loop through queue items, and attempt to run them
for i = 1,n do
local queued_input = q[i];
+ self:log("Resuming thread with new item [%s]", thread);
local ok, new_state = coroutine.resume(thread, queued_input);
if not ok then
-- There was an error running the coroutine, save the error, mark runner as ready to begin again
@@ -225,7 +228,7 @@ function runner_mt:run(input)
-- Runner processed all items it can, so save current runner state
self.state = state;
if err or state ~= self.notified_state then
- self:log("debug", "changed state from %s to %s", self.notified_state, err and ("error ("..state..")") or state);
+ self:log("debug", "changed state from %s to %s [%s %s]", self.notified_state, err and ("error ("..state..")") or state, self.thread, self.thread and coroutine.status(self.thread));
if err then
state = "error"
else