1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
|
local promise_methods = {};
local promise_mt = { __name = "promise", __index = promise_methods };
local xpcall = require "util.xpcall".xpcall;
local unpack = table.unpack;
function promise_mt:__tostring()
return "promise (" .. (self._state or "invalid") .. ")";
end
local function is_promise(o)
local mt = getmetatable(o);
return mt == promise_mt;
end
local function wrap_handler(f, resolve, reject, default)
if not f then
return default;
end
return function (param)
local ok, ret = xpcall(f, debug.traceback, param);
if ok then
resolve(ret);
else
reject(ret);
end
return true;
end;
end
local function next_pending(self, on_fulfilled, on_rejected, resolve, reject)
table.insert(self._pending_on_fulfilled, wrap_handler(on_fulfilled, resolve, reject, resolve));
table.insert(self._pending_on_rejected, wrap_handler(on_rejected, resolve, reject, reject));
end
local function next_fulfilled(promise, on_fulfilled, on_rejected, resolve, reject) -- luacheck: ignore 212/on_rejected
wrap_handler(on_fulfilled, resolve, reject, resolve)(promise.value);
end
local function next_rejected(promise, on_fulfilled, on_rejected, resolve, reject) -- luacheck: ignore 212/on_fulfilled
wrap_handler(on_rejected, resolve, reject, reject)(promise.reason);
end
local function promise_settle(promise, new_state, new_next, cbs, value)
if promise._state ~= "pending" then
return;
end
promise._state = new_state;
promise._next = new_next;
for _, cb in ipairs(cbs) do
cb(value);
end
-- No need to keep references to callbacks
promise._pending_on_fulfilled = nil;
promise._pending_on_rejected = nil;
return true;
end
local function new_resolve_functions(p)
local function _resolve(v)
if is_promise(v) then
v:next(new_resolve_functions(p));
elseif promise_settle(p, "fulfilled", next_fulfilled, p._pending_on_fulfilled, v) then
p.value = v;
end
end
local function _reject(e)
if promise_settle(p, "rejected", next_rejected, p._pending_on_rejected, e) then
p.reason = e;
end
end
return _resolve, _reject;
end
local next_tick = function (f)
f();
end
local function new(f)
local p = setmetatable({ _state = "pending", _next = next_pending, _pending_on_fulfilled = {}, _pending_on_rejected = {} }, promise_mt);
if f then
next_tick(function()
local resolve, reject = new_resolve_functions(p);
local ok, ret = xpcall(f, debug.traceback, resolve, reject);
if not ok and p._state == "pending" then
reject(ret);
end
end);
end
return p;
end
local function all(promises)
return new(function (resolve, reject)
local settled, results, loop_finished = 0, {}, false;
local total = 0;
for k, v in pairs(promises) do
if is_promise(v) then
total = total + 1;
v:next(function (value)
results[k] = value;
settled = settled + 1;
if settled == total and loop_finished then
resolve(results);
end
end, reject);
else
results[k] = v;
end
end
loop_finished = true;
if settled == total then
resolve(results);
end
end);
end
local function all_settled(promises)
return new(function (resolve)
local settled, results, loop_finished = 0, {}, false;
local total = 0;
for k, v in pairs(promises) do
if is_promise(v) then
total = total + 1;
v:next(function (value)
results[k] = { status = "fulfilled", value = value };
settled = settled + 1;
if settled == total and loop_finished then
resolve(results);
end
end, function (e)
results[k] = { status = "rejected", reason = e };
settled = settled + 1;
if settled == total and loop_finished then
resolve(results);
end
end);
else
results[k] = v;
end
end
loop_finished = true;
if settled == total then
resolve(results);
end
end);
end
local function join(handler, ...)
local promises, n = { ... }, select("#", ...);
return all(promises):next(function (results)
return handler(unpack(results, 1, n));
end);
end
local function race(promises)
return new(function (resolve, reject)
for i = 1, #promises do
promises[i]:next(resolve, reject);
end
end);
end
local function resolve(v)
return new(function (_resolve)
_resolve(v);
end);
end
local function reject(v)
return new(function (_, _reject)
_reject(v);
end);
end
local function try(f)
return resolve():next(function () return f(); end);
end
function promise_methods:next(on_fulfilled, on_rejected)
return new(function (resolve, reject) --luacheck: ignore 431/resolve 431/reject
self:_next(on_fulfilled, on_rejected, resolve, reject);
end);
end
function promise_methods:catch(on_rejected)
return self:next(nil, on_rejected);
end
function promise_methods:finally(on_finally)
local function _on_finally(value) on_finally(); return value; end
local function _on_catch_finally(err) on_finally(); return reject(err); end
return self:next(_on_finally, _on_catch_finally);
end
return {
new = new;
resolve = resolve;
join = join;
reject = reject;
all = all;
all_settled = all_settled;
race = race;
try = try;
is_promise = is_promise;
set_nexttick = function(new_next_tick) next_tick = new_next_tick; end;
}
|